<img src="images/Literati_Detective_Agency.7112f3b4e1409541869abdd7706590e9aad378bd.png" alt="The door to the Literati Detective Agency" />
The Literati Detective Agency is opening a Junior Detectives Unit. Anyone who can crack three of their coldest cases will be invited to join.
Will you solve enough mysteries to earn a badge?
[[Enter the Literati Detective Agency.|Meet the Captain]]
<<set $Puzzles_Completed to 0>><<if ($Maze is "Complete") and ($Riddles is "Complete") and ($Cipher is "Complete") and ($Potion is "Complete") and ($Captain is "Complete")>>\
<img src="images/Files.f57f0d9949af418f09c2de0c86c9ecf9ca85ae82.png" alt="A stack of files" />
You've solved them all—congratulations!
<a href="https://drive.google.com/file/d/1NGnzkgJvkXU-TW31xRZDPnWyJ5ZrM7Tl/view?usp=sharing" target="_blank">Print your certificate.</a>
<a href="https://drive.google.com/file/d/1M0q8ESxusRpU5ncDwS1K2P_x2H3WQ2j0/view?usp=sharing" target="_blank">Print your badge.</a>
<<click "Restart game.">><<script>>UI.restart()<</script>><</click>>
[img[Play again?|images/Case_Closed_Missing-Book.9e58f98c125b0f35dd72ce667be1f7b4014788f3.png][Missing]]
[img[Play again?|images/Case_Closed_SmartCookies.7f68dd0dda9a88837ead1569af6f884f7a0f96bc.png][Riddles]]
[img[Play again?|images/Case_Closed_Deciphering-Time.4642f42513031bb5a3ba6eaed25667969f1a5fe3.png][Decipher]]
[img[Play again?|images/Case_Closed_Practically-Visible.00ea42b2bfcec52a2c3cea0b2f8a669b86ee9530.png][Potion]]
[img[Play again?|images/Case_Closed_Captain-Office.7674ac32a930f79d8fd4b6fe42e3dd838a253ea6.png][Captain]]
<<else>>\
<<if ($Puzzles_Completed > 2) and ($Badge neq true)>>\
<img src="images/Files.f57f0d9949af418f09c2de0c86c9ecf9ca85ae82.png" alt="A stack of files" />
You’ve solved three cases! Captain Jones is impressed. She’s ready to award you a <b>Junior Detective Badge</b>.
[[Accept the badge!|Badge]]
<<elseif ($Puzzles_Completed > 2) and ($Badge is true)>>\
<img src="images/Files.f57f0d9949af418f09c2de0c86c9ecf9ca85ae82.png" alt="A stack of files" />
Welcome back, [[detective|Badge]]!
You open the files and see a list of cases.
Which one would you like to solve?
<<if $Maze is "Complete">>\
[img[Play again?|images/Case_Closed_Missing-Book.9e58f98c125b0f35dd72ce667be1f7b4014788f3.png][Missing]]
<<else>>\
<a class="fancy">[[The Missing Book|Missing]]</a>
Use your book fair flyer to find the missing book.
<span style="font-size: 75%; letter-spacing: 2px; font-weight: 700; color: #5D3983">DIFFICULTY: </span><span style="color: #5D3983">✹</span>
<<endif>>\
<<if $Riddles is "Complete">>\
[img[Play again?|images/Case_Closed_SmartCookies.7f68dd0dda9a88837ead1569af6f884f7a0f96bc.png][Riddles]]
<<else>>\
<a class="fancy">[[Smart Cookies|Riddles]]</a>
Solve riddles to catch a cookie thief!
<span style="font-size: 75%; letter-spacing: 2px; font-weight: 700; color: #5D3983">DIFFICULTY: </span><span style="color: #5D3983">✹✹</span>
<<endif>>\
<<if $Cipher is "Complete">>\
[img[Play again?|images/Case_Closed_Deciphering-Time.4642f42513031bb5a3ba6eaed25667969f1a5fe3.png][Decipher]]
<<else>>\
<a class="fancy">[[Deciphering Time|Decipher]]</a>
Decipher the message to fix a time machine.
<span style="font-size: 75%; letter-spacing: 2px; font-weight: 700; color: #5D3983">DIFFICULTY: </span><span style="color: #5D3983">✹✹✹</span>
<<endif>>\
<<if $Potion is "Complete">>\
[img[Play again?|images/Case_Closed_Practically-Visible.00ea42b2bfcec52a2c3cea0b2f8a669b86ee9530.png][Potion]]
<<else>>\
<a class="fancy">[[Practically Visible|Potion]]</a>
Select the right ingredients for a visibility potion.
<span style="font-size: 75%; letter-spacing: 2px; font-weight: 700; color: #5D3983">DIFFICULTY: </span><span style="color: #5D3983">✹✹✹</span>
<<endif>>\
<<if $Captain is "Complete">>\
[img[Play again?|images/Case_Closed_Captain-Office.7674ac32a930f79d8fd4b6fe42e3dd838a253ea6.png][Captain]]
<<elseif $Puzzles_Completed > 2>>\
<a class="fancy">[[The Captain’s Office|Captain]]</a> <img src="images/Unlock.eaabb46e26b6b661d6d151af792a248e6f04ce3f.png" alt="Unlocked!" class="lock" />
You've unlocked this escape room!
<span style="font-size: 75%; letter-spacing: 2px; font-weight: 700; color: #5D3983">DIFFICULTY: </span><span style="color: #5D3983">✹✹✹✹</span>
<<else>>\
<span style="font-family: 'swear-display', serif; font-size: 150%; font-weight: 800; letter-spacing: 1px"><b>The Captain’s Office</b></span> <img src="images/Lock.4fbcc36f7d04039de67c34f2afa98b74aeaa97e6.png" alt="Locked!" class="lock" />
Complete three puzzles to unlock this escape room.
<span style="font-size: 75%; letter-spacing: 2px; font-weight: 700; color: #5D3983">DIFFICULTY: </span><span style="color: #5D3983">✹✹✹✹</span>
<<endif>>\
<<else>>\
<img src="images/Files.f57f0d9949af418f09c2de0c86c9ecf9ca85ae82.png" alt="A stack of files" />
You open the files and see a list of cases.
Which one would you like to solve?
<<if $Maze is "Complete">>\
[img[Play again?|images/Case_Closed_Missing-Book.9e58f98c125b0f35dd72ce667be1f7b4014788f3.png][Missing]]
<<else>>\
<a class="fancy">[[The Missing Book|Missing]]</a>
Use your book fair flyer to find the missing book.
<span style="font-size: 75%; letter-spacing: 2px; font-weight: 700; color: #5D3983">DIFFICULTY: </span><span style="color: #5D3983">✹</span>
<<endif>>\
<<if $Riddles is "Complete">>\
[img[Play again?|images/Case_Closed_SmartCookies.7f68dd0dda9a88837ead1569af6f884f7a0f96bc.png][Riddles]]
<<else>>\
<a class="fancy">[[Smart Cookies|Riddles]]</a>
Solve riddles to catch a cookie thief!
<span style="font-size: 75%; letter-spacing: 2px; font-weight: 700; color: #5D3983">DIFFICULTY: </span><span style="color: #5D3983">✹✹</span>
<<endif>>\
<<if $Cipher is "Complete">>\
[img[Play again?|images/Case_Closed_Deciphering-Time.4642f42513031bb5a3ba6eaed25667969f1a5fe3.png][Decipher]]
<<else>>\
<a class="fancy">[[Deciphering Time|Decipher]]</a>
Decipher the message to fix a time machine.
<span style="font-size: 75%; letter-spacing: 2px; font-weight: 700; color: #5D3983">DIFFICULTY: </span><span style="color: #5D3983">✹✹✹</span>
<<endif>>\
<<if $Potion is "Complete">>\
[img[Play again?|images/Case_Closed_Practically-Visible.00ea42b2bfcec52a2c3cea0b2f8a669b86ee9530.png][Potion]]
<<else>>\
<a class="fancy">[[Practically Visible|Potion]]</a>
Select the right ingredients for a visibility potion.
<span style="font-size: 75%; letter-spacing: 2px; font-weight: 700; color: #5D3983">DIFFICULTY: </span><span style="color: #5D3983">✹✹✹</span>
<<endif>>\
<<if $Captain is "Complete">>\
[img[Play again?|images/Case_Closed_Captain-Office.7674ac32a930f79d8fd4b6fe42e3dd838a253ea6.png][Captain]]
<<elseif $Puzzles_Completed > 2>>\
<a class="fancy">[[The Captain’s Office|Captain]]</a> <img src="images/Unlock.eaabb46e26b6b661d6d151af792a248e6f04ce3f.png" alt="Unlocked!" class="lock" />
You've unlocked this escape room!
<span style="font-size: 75%; letter-spacing: 2px; font-weight: 700; color: #5D3983">DIFFICULTY: </span><span style="color: #5D3983">✹✹✹✹</span>
<<else>>\
<span style="font-family: 'swear-display', serif; font-size: 150%; font-weight: 800; letter-spacing: 1px"><b>The Captain’s Office</b></span> <img src="images/Lock.4fbcc36f7d04039de67c34f2afa98b74aeaa97e6.png" alt="Locked!" class="lock" />
Complete three puzzles to unlock this escape room.
<span style="font-size: 75%; letter-spacing: 2px; font-weight: 700; color: #5D3983">DIFFICULTY: </span><span style="color: #5D3983">✹✹✹✹</span>
<<endif>>\
<<endif>>\
<<endif>>\
<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>Smart Cookies</h1>
<img src="images/Cookies.4e10724924ecb7a272070b81e0fdb2fb3fb2515e.png" alt="A plate of cookies on a stack of books" />
Someone has been stealing cookies from the bakery.
We’ve received three tips, but they’re all written in riddles. Help us solve the riddles so we can catch the culprit!
[[Hope you’ve got your thinking cap on…|Riddle 1]]<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>Deciphering Time</h1>
<img src="images/Time_Machine_V1.2cff6fef2ca625825167a186852b9942d241090a.png" alt="A colorful time machine" />
Detective Martinez was inspecting a suspected time machine
when she got teleported to the past!
Now she’s trapped there, but she’s left us this strange cipher.
Can you decipher the instructions to bring her back?
[[How hard could it be?|Cipher]]<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>Practically Visible</h1>
<img src="images/Messy_Desk.7cd4ac6507016352604bed7309e3dcfc42ea6ad7.png" alt="A messy desk with a book of magic recipes" />
Bad news: Captain Jones turned invisible while
searching a magician’s study. The good news is:
we have the magician’s notebook!
To bring her back, you must complete
the recipe for a visibility potion.
[[Let’s see the ingredients.|Ingredients]]
<<if $Badge is true>><<timed 5s>><span style ="font-size: 60%"><i>Surely the Captain will give you a promotion after this…</i></span><</timed>><</if>><div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>Riddle #1</h1>
<img src="images/Riddle_1.c19f0e887fa645a96bee3f2cc7f8e8e36321d6f5.png" alt="I sometimes run, but I cannot walk. You follow me to sweets and treats. What am I?" />
<b>One-word answer:</b><p><<textbox "$answer1" "" "Riddle 1 Result">></p><p><<button [[Enter|Riddle 1 Result]]>><</button>></p>\
<<linkreplace "Need a clue?" t8n>>\
<b>Need a clue?</b>
<img src="images/Cookies_Scent.28891013177a9a7daf440ab2848505d9c2720611.png" alt="A yummy scent wafts from the cookies" />
<i>Mmmm... those sure smell good.</i>
<</linkreplace>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<<if ["nose"].includes($answer1.toLowerCase())>>\
<img src="images/Riddle1_Answer.a7d9a39c3633e3326bf628061e66c1ba41089dc3.png" alt="Nose! That's right!" />
[[On to the next one.|Riddle 2]]
<<else>>\
<img src="images/Case2_WrongAnswer.3c8f3b2784fe6b8f487abec3d475c1506d492d05.png" alt="Hmm, that doesn't seem quite right." />
[[Try again!|Riddle 1]]
<<endif>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>Riddle #2</h1>
<img src="images/Riddle_2.835c37c2c0922b401e2970f32b565abb850ee1ab.png" alt="The more you take of these, the more you leave behind." />
<b>One-word answer:</b><p><<textbox "$answer2" "" "Riddle 2 Result">></p><p><<button [[Enter|Riddle 2 Result]]>><</button>></p>\
<<linkreplace "Need a clue?" t8n>>\
<b>Need a clue?</b>
<img src="images/Pawprints.e0a6165f6bf25a3d7a3a61042af78b8f7900b06c.png" alt="A set of pawprints" />
<</linkreplace>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<<if ["footsteps", "foot steps"].includes($answer2.toLowerCase())>>\
<img src="images/Riddle2_Answer2.d560fa2f5ee50bb73d838cc5ced5e0117ac9f5c5.png" alt="Footsteps—right again!" />
[[One more to go.|Riddle 3]]
<<elseif ["footprints", "foot prints", "prints", "footprint"].includes($answer2.toLowerCase())>>\
<img src="images/Riddle2_Answer3.71c1d06cd28f189e2f3a01144d542cb7e80f38c9.png" alt="Footprints? Oh, like footsteps! Nicely done." />
[[One more to go.|Riddle 3]]
<<elseif ["steps"].includes($answer2.toLowerCase())>>\
<img src="images/Riddle2_Answer4.d9c760cc75a6f5c1ccf0cb0647851e4da33185fe.png" alt="Steps? Oh, like footsteps! Nicely done." />
[[One more to go.|Riddle 3]]
<<elseif ["paw prints", "pawprints", "pawprint", "paw print"].includes($answer2.toLowerCase())>>\
<img src="images/Riddle2_Answer5.01520ec32b192e3c7609325bef1bc7a824365d3e.png" alt="Paw prints—that works!" />
[[One more to go.|Riddle 3]]
<<else>>\
<img src="images/Case2_WrongAnswer.3c8f3b2784fe6b8f487abec3d475c1506d492d05.png" alt="Hmm, that doesn't seem quite right." />
[[Try again!|Riddle 2]]
<<endif>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>Riddle #3</h1>
<img src="images/Riddle_3.7edecd4fc9ae64e3262cf3e2e2906de9d7d1ae11.png" alt="I’m not rude, but I stick my tongue out at everyone! What am I?" />
<b>One-word answer:</b><p><<textbox "$answer3" "" "Riddle 3 Result">></p><p><<button [[Enter|Riddle 3 Result]]>><</button>></p>\
<<linkreplace "Need a clue?" t8n>>\
<b>Need a clue?</b>
<img src="images/Dog_Bowl.52200835b692fcf45cce37dcb9e6ed127aef8a46.png" alt="A dog bowl" />
<</linkreplace>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<<if ["dog"].includes($answer3.toLowerCase())>>\
<img src="images/Riddle3_Answer1.8148e2e463e7f679ffdc433794023fe411fe6a3c.png" alt="Dog is correct! You sure are smart." />
Based on these findings, it sounds like
we're looking for a [[four-legged friend|Riddle End]]...
<<elseif ["puppy"].includes($answer3.toLowerCase())>>\
<img src="images/Riddle3_Answer2.c1758eb9aa0a9b5c9634407f85fdd47d5f186c17.png" alt="Puppy is correct! You sure are smart." />
Based on these findings, it sounds like
we're looking for a [[four-legged friend|Riddle End]]...
<<else>>\
<img src="images/Case2_WrongAnswer.3c8f3b2784fe6b8f487abec3d475c1506d492d05.png" alt="Hmm, that doesn't seem quite right." />
[[Try again!|Riddle 3]]
<<endif>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<img src="images/Dog.1f130e5c09425a557610d71366e0fb41221323a0.png" alt="A dog, following his nose to a cookie!" />
And there he is! Good work.
Wonder who sent in those tips.
[[Return to the Detective Agency.|Agency Home]]
<<set $Riddles to "Complete">>\
<<if visited ("Riddle End") < 2>>\
<<set $Puzzles_Completed to $Puzzles_Completed + 1>>\
<<endif>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>The Missing Book</h1>
<img src="images/Maze.fe230cee65a06222189b1910bcfd87b42c889938.png" alt="Maze" />
Uh-oh. A book is missing from the book fair, and this maze is our only clue! Write down the letters you pass as you draw the path to reveal where the book is hidden.
<b>Where's the missing book?</b><p><<textbox "$MazeAnswer" "" "Maze Result">> </p><p><<button [[Enter|Maze Result]]>><</button>></p>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<<if ["attic"].includes($MazeAnswer.toLowerCase())>><<set $Maze to "Complete">>\
<img src="images/Literati_Classic.bc3edc6cdb8aa8b46307fa5d6cc2ccc47bae3b04.png" alt="We searched the attic, and... WE FOUND IT!" />
Thanks to you, the book fair is saved.
You're one step closer to earning that detective’s badge!
[[Return to the Literati Detective Agency.|Agency Home]]
<<if (visited ("Maze Result") < 2) and not (visited ("Flyer Result"))>>\
<<set $Puzzles_Completed to $Puzzles_Completed + 1>>\
<<endif>>\
<<else>>\
<img src="images/Case1_WrongAnswer.29fd0c39be643bd6ffe8d7fe7ae64d57cae4fcbf.png" alt="We weren't able to find anything." />
[[Try again!|Maze]]
<<endif>>\<div id="backbutton">\
[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]
</div>\
<h1>The Missing Book</h1>
<img src="images/Flyer.f726db62e697b61c0e60ef7f1b62a246f6d860f1.png" alt="This puzzle begins on your book fair flyer." />
[[I have my flyer!|Flyer]]
[[I don't have my flyer.|Maze]]<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>The Missing Book</h1>\
<img src="images/Missing_Book.73a23caccffbe26c3b02c071be67e68016c0d518.png" alt="The missing book" />
Solve the "Where's The Missing Book?" puzzle on your book fair flyer, then enter the answer below.
<b>Answer:</b><p><<textbox "$MazeAnswer" "" "Flyer Result">> </p><p><<button [[Enter|Flyer Result]]>><</button>></p>\
Can't find your flyer? [[Try this instead|Maze]].<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<<if ["attic", "àtico", "atico"].includes($MazeAnswer.toLowerCase())>><<set $Maze to "Complete">>\
<img src="images/Literati_Classic.bc3edc6cdb8aa8b46307fa5d6cc2ccc47bae3b04.png" alt="We searched the attic, and... WE FOUND IT!" />
Thanks to you, the book fair is saved.
You're one step closer to earning that detective’s badge!
[[Return to the Literati Detective Agency.|Agency Home]]
<<if (visited ("Flyer Result") < 2) and not (visited ("Maze Result"))>>\
<<set $Puzzles_Completed to $Puzzles_Completed + 1>>\
<<endif>>\
<<else>>\
<img src="images/Case1_WrongAnswer.29fd0c39be643bd6ffe8d7fe7ae64d57cae4fcbf.png" alt="We weren't able to find anything." />
[[Try again!|Flyer]]
<<endif>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>Deciphering Time</h1>
<img src="images/Cipher.ec1e9afbb8a63d413501b424504cf873aac50698.png" alt="A Pigpen cipher key" />
It looks like the instructions were quickly written in Pigpen, where each symbol represents a letter.
Use the key to decipher each letter.
<img src="images/Cipher_Code.d7663a9cfa4dd74f5955a6b1f9d5d7321b4c657b.png" alt="A coded message" />
Answer:
<p><<textbox "$CipherAnswer" "" "Cipher Result">> </p><p><<button [[Enter|Cipher Result]]>><</button>></p>\
<<linkreplace "Need a clue?" t8n>>\
<b>Need a clue?</b>
<img src="images/cipher_clue.f46ae96bbd35d9bdb671a02f82bbfdfc30c895c9.png" alt="This is the symbol for the letter J" />
Based on the key, this is the symbol for the letter "J."
<</linkreplace>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<<if ["pull the lever"].includes($CipherAnswer.toLowerCase())>><<set $Cipher to "Complete">>\
<img src="images/Time_Machine_V2.a0f9ddf223b737fd5fa294c3f2d2935334f5acf1.png" alt="The time machine spins and spins!" />
<i>Brrr, whizz, plink-plank POOF!</i>
Detective Martinez is back, safe and sound!
Who could have made such a thing?
Better file it away in evidence for now.
[[Return to the Detective Agency.|Agency Home]]
<<if visited ("Cipher Result") < 2>>\
<<set $Puzzles_Completed to $Puzzles_Completed + 1>>\
<<endif>>\
<<elseif ["pullthelever"].includes($CipherAnswer.toLowerCase())>><<set $Cipher to "Complete">>\
<img src="images/Time_Machine_V2.a0f9ddf223b737fd5fa294c3f2d2935334f5acf1.png" alt="The time machine spins and spins!" />
<i>Brrr, whizz, plink-plank POOF!</i>
Detective Martinez is back, safe and sound!
Who could have made such a thing?
Better file it away in evidence for now.
[[Return to the Detective Agency.|Agency Home]]
<<if visited ("Cipher Result") < 2>>\
<<set $Puzzles_Completed to $Puzzles_Completed + 1>>\
<<endif>>\
<<else>>\
<img src="images/Case3_WrongAnswer.06030a43d9edb43572e955b3118a2a6c5f878202.png" alt="Nothing happens." />
[[Try again?|Cipher]]
<<endif>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>Practically Visible</h1>
<img src="images/Recipe.68538d34c4619655d6238e89320ba87176763e6a.png" alt="The Visibility Potion Recipe" />\
A tiny cauldron gently bubbles in the fireplace.
Which ingredient should we add first?
<span class="feather">[[Mint Feathers|Wrong Order]]</span>
<span class="sunshine">[[Bottled Sunshine|Wrong Order]]</span>
<span class="salt">[[Volcanic Salt|Salt]]</span>
<span class="lake">[[Tears-of-the-Lake|Wrong Order]]</span><div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>Volcanic Salt</h1>
<img src="images/Recipe.68538d34c4619655d6238e89320ba87176763e6a.png" alt="The Visibility Potion Recipe" />
You pick up a pouch labeled Volcanic Salt.
It’s filled with a deep red powder.
How much do you add to the cauldron?
[[One tablespoon|Salt Results][$salt = "one"]]
[[Three tablespoons|Salt Results][$salt = "three"]]
[[Five tablespoons|Salt Results][$salt = "five"]]
[[All of it|Salt Results][$salt = "all"]]<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
When you add the ingredient, the potion disappears.
Are you sure that wasn’t an <i>in</i>visibility potion?
Must’ve done something in the wrong order.
[[Start over.|Ingredients]]<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<<if $salt is "three">>
<img src="images/Recipe.68538d34c4619655d6238e89320ba87176763e6a.png" alt="The Visibility Potion Recipe" />
Small sparks dance over the surface.
Seems like that amount was just right!
What’s next?
<span class="feather">[[Mint Feathers|Mint]]</span>
<span class="sunshine">[[Bottled Sunshine|Wrong Order]]</span>
<s>Volcanic Salt</s>
<span class="lake">[[Tears-of-the-Lake|Wrong Order]]</span>
<<elseif $salt is "one">>\
Nothing happens.
Shouldn’t this be a bit more… magical?
[[Start over.|Ingredients]]
<<elseif $salt is "five">>\
Sparks fly from the cauldron and singe the
sleeves of your shirt. Oops!
Let’s try that again.
[[Start over.|Ingredients]]
<<elseif $salt is "all">>\
The potion suddenly turns to a deep red sludge.
Yuck… I sure hope that wasn’t right!
[[Start over.|Ingredients]]
<<endif>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>Mint Feathers</h1>
<img src="images/Recipe.68538d34c4619655d6238e89320ba87176763e6a.png" alt="The Visibility Potion Recipe" />
You pick up a bunch of Mint Feathers, tied together with string. Soft and minty… you wonder what kind of bird these came from.
How many feathers do you add to the cauldron?
[[Half a feather|Mint Results][$mint = "half"]]
[[Two feathers|Mint Results][$mint = "two"]]
[[Four feathers|Mint Results][$mint = "four"]]
[[Five feathers|Mint Results][$mint = "five"]]<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<<if $mint is "five">>\
<img src="images/Recipe.68538d34c4619655d6238e89320ba87176763e6a.png" alt="The Visibility Potion Recipe" />
The potion shimmers, glistens, and… sings? Brilliant! Smells nice, too.
What’s next?
<s>Mint Feathers</s>
<span class="sunshine">[[Bottled Sunshine|Wrong Order]]</span>
<s>Volcanic Salt</s>
<span class="lake">[[Tears-of-the-Lake|Lake]]</span>
<<elseif $mint is "half">>\
Smells like spearmint, but not much else happens. That recipe might work better as a soap than a visibility potion.
[[Start over.|Ingredients]]
<<elseif $mint is "two">>\
<i>Sputter-sputter, POOF.</i>
A minty-fresh cloud fills the room.
You start feeling very sleepy. You work so hard, and you definitely deserve a nap…
What were we doing again?
[[Start over.|Ingredients]]
<<elseif $mint is "four">>\
The feathers instantly disintegrate, and the cauldron makes a high-pitched whistling noise.
Pour it out! Pour it out!
[[Start over.|Ingredients]]
<<endif>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>Tears-of-the-Lake</h1>
<img src="images/Recipe.68538d34c4619655d6238e89320ba87176763e6a.png" alt="The Visibility Potion Recipe" />
You pick up a tall vial labeled Tears-of-the-Lake. Tiny bubbles ripple through the light blue liquid.
How many drops do you add to the cauldron?
[[One drop|Lake Results][$lake = "one"]]
[[Three drops|Lake Results][$lake = "three"]]
[[Six drops|Lake Results][$lake = "six"]]
[[Eighteen drops|Lake Results][$lake = "eighteen"]]<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<<if $lake is "six">>\
<img src="images/Recipe.68538d34c4619655d6238e89320ba87176763e6a.png" alt="The Visibility Potion Recipe" />
The potion sighs. You picture a series of pleasant lakeside memories. Nicely done!
What’s next?
<s>Mint Feathers</s>
<span class="sunshine">[[Bottled Sunshine|Sun]]</span>
<s>Volcanic Salt</s>
<s>Tears-of-the-Lake</s>
<<elseif $lake is "one">>\
The potion foams, froths… uh-oh, it’s bubbling over!
Aaaand now it’s all over the floor. Oops!
[[Start over.|Ingredients]]
<<elseif $lake is "three">>\
<i>Sputter-sputter, POOF.</i>
The cauldron looks like it’s… sweating?
No, weeping! It lets out a gentle sob.
The potion is leaking out through the pot.
Must’ve got that one wrong.
[[Start over.|Ingredients]]
<<elseif $lake is "eighteen">>\
The potion grows murkier. Algae grows on the surface.
And are those tadpoles?
This doesn’t look safe to drink.
[[Start over.|Ingredients]]
<<endif>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>Bottled Sunshine</h1>
<img src="images/Recipe.68538d34c4619655d6238e89320ba87176763e6a.png" alt="The Visibility Potion Recipe" />
Beneath a lamp, you find a crate of Bottled Sunshine. The bright yellow liquid is hard to look at directly, but each bottle feels warm to the touch.
How much do you add to the cauldron?
[[Just a splash|Sun Results][$sun = "splash"]]
[[Four bottles|Sun Results][$sun = "four"]]
[[Six bottles|Sun Results][$sun = "six"]]
[[Ten bottles|Sun Results][$sun = "ten"]]<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<<if $sun is "four">>\
The potion swirls and giggles and glows.
The future suddenly feels… brighter?
You might be onto something!
[[The invisible Captain takes a sip…|Potion End]]
<<elseif $sun is "splash">>\
The splash of yellow sinks to the bottom of the potion,
then solidifies into a golden pearl.
Neat! But not quite right.
[[Start over.|Ingredients]]
<<elseif $sun is "six">>\
As you pour the golden liquid, the pewter cauldron turns… bronze? The stirring spoon turns bronze, too.
Other than that, the room feels warmer, but nothing more. Bummer.
[[Start over.|Ingredients]]
<<elseif $sun is "ten">>\
The potion grows hotter and hotter, until it burns right through the bottom of the cauldron!
Yikes—watch your feet!
[[Start over.|Ingredients]]
<<endif>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<img src="images/Stars.4a29f0a0448f2acf6ac6e25d9d5d5dad7de3dea9.png" alt="Success!" />\
…and suddenly appears before your eyes!
<img src="images/Captain_dialogue_good-to-be-back.324d648d90b86ff625278d17fc32b5b5dff3502e.png" alt="Good to be back. Thanks, kid." />
Whoever made that potion is a
very tricky person, indeed.
[[Return to the Detective Agency.|Agency Home]]
<<set $Potion to "Complete">>\
<<if visited ("Potion End") < 2>>\
<<set $Puzzles_Completed to $Puzzles_Completed + 1>>\
<<endif>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<img src="images/Come-on-in-detective_stars.542efc6a124f52134108e60409f00818ef69f39e.png" alt="Come on in, detective." />
<<if ($Riddles is "Complete") and ($Cipher is "Complete") and ($Potion is "Complete")>>\
Remember <<linkreplace "those tips we got in riddles?">>those tips we got in riddles?
<<linkreplace "And that strange time machine?">>And that strange time machine?
<<linkreplace "How about that magic potion?">>How about that magic potion?
We're so close to catching the trickster behind it all.
We found their secret base, but they somehow escaped!
Can you figure out where they went?
[[I can try...|Basement]]
[[What's in it for me?|Question]]
<</linkreplace>><</linkreplace>><</linkreplace>>\
<<elseif ($Riddles is "Complete") and ($Cipher is "Complete")>>\
Remember <<linkreplace "those tips we got in riddles?">>those tips we got in riddles?
<<linkreplace "And that strange time machine?">>And that strange time machine?
We're so close to catching the trickster behind it all.
We found their secret base, but they somehow escaped!
Can you figure out where they went?
[[I can try...|Basement]]
[[What's in it for me?|Question]]
<</linkreplace>><</linkreplace>>\
<<elseif ($Riddles is "Complete") and ($Potion is "Complete")>>\
Remember <<linkreplace "those tips we got in riddles?">>those tips we got in riddles?
<<linkreplace "And that magic potion?">>And that magic potion?
We're so close to catching the trickster behind it all.
We found their secret base, but they somehow escaped!
Can you figure out where they went?
[[I can try...|Basement]]
[[What's in it for me?|Question]]
<</linkreplace>><</linkreplace>>\
<<elseif ($Cipher is "Complete") and ($Potion is "Complete")>>\
Remember <<linkreplace "that strange time machine?">>that strange time machine?
<<linkreplace "And that magic potion?">>And that magic potion?
We're so close to catching the trickster behind it all.
We found their secret base, but they somehow escaped!
Can you figure out where they went?
[[I can try...|Basement]]
[[What's in it for me?|Question]]
<</linkreplace>><</linkreplace>>\
<<endif>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<<set $Badge to true>>\
<img src="images/badge.c14e20b46da17cb2b5c69e52f87ed6c8e8949cfe.png" alt="Literati Junior Detective Badge" />
<a href="https://drive.google.com/file/d/1M0q8ESxusRpU5ncDwS1K2P_x2H3WQ2j0/view?usp=sharing" target="_blank">Print your badge.</a>
[[Return to the detective agency.|Agency Home]]<<if tags().includes("show-restart")>>\
<div class="reset"><span id="nobold"><a href="https://literati.com/privacy/">Privacy Policy</a></span><span id="footer-line"> | </span><<click "Restart Game">><<script>>UI.restart()<</script>><</click>></div>
<</if>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<h1>Secret Base</h1>
<<if ($candles is "on") and ($blueprints is true)>><img src="images/Blueprint_secret.7b71f1d53209cb2ee053eb16be0a126fa8e9b4fc.png" alt="A secret room appears on the blueprints" /><<elseif $candles is "on">><img src="images/Candelabra_Lit.e24d216bec3a7c800daabb84f47ad0ae76fc301e.png" alt="Candelabra" /><<else>><img src="images/Flashlight.a2e70be99e96d1977853918a22e8a66243cb92fe.png" alt="Flashlight" /><</if>>
<<if ($candles is "on") and ($blueprints is true)>>\
Now that the blueprints are under the candlelight, new lines appear in the paper: there's a secret space built directly behind the fireplace!
<<if visited("Look up.")>>[[Candelabra|Look up.]]<<else>>[[Look up.]]<</if>>
<<if visited("Look down.")>>[[Messy Desk|Look down.]]<<else>>[[Look down.]]<</if>>
<<if visited("Look left.")>>[[Bookcase|Look left.]]<<else>>[[Look left.]]<</if>>
<<if visited("Look right.")>>[[Grandfather Clock|Look right.]]<<else>>[[Look right.]]<</if>>
<<if visited("Look ahead.")>>[[Fireplace|Look ahead.]]<<else>>[[Look ahead.]]<</if>>
<<else>>\
You enter a hidden basement through a trapdoor.
<<if $candles is "on">>Light flickers from the candelabra above.<<else>>It’s dimly lit by your flashlight.<<endif>>
<<if ($key is true) or ($matches is true)>>\
<b>You have: </b>
<<if $key is true>>a small key<</if>>\
<<if $matches>><br>a pack of matches<</if>>\
<<if $blueprints is true>><br>basement blueprints<</if>>\
<</if>>\
<<if visited("Look up.")>>[[Candelabra|Look up.]]<<else>>[[Look up.]]<</if>>
<<if visited("Look down.")>>[[Messy Desk|Look down.]]<<else>>[[Look down.]]<</if>>
<<if visited("Look left.")>>[[Bookcase|Look left.]]<<else>>[[Look left.]]<</if>>
<<if visited("Look right.")>>[[Grandfather Clock|Look right.]]<<else>>[[Look right.]]<</if>>
<<if visited("Look ahead.")>>[[Fireplace|Look ahead.]]<<else>>[[Look ahead.]]<</if>>
<<endif>>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<img src="images/Always-about-the-reward.a445821583b13a806655977dbb71501d215d7dc7.png" alt="Always about the reward, isn't it?" />
I’ll be sure you get something for your troubles. So… you in?
[[Sure.|Basement]]
[[No thanks.|Agency Home]]
<<if $candles is "on">><img src="images/Candelabra_Lit.e24d216bec3a7c800daabb84f47ad0ae76fc301e.png" alt="A bright candelabra" /><<else>><img src="images/Candelabra_Unlit.79aff566f88c0967691a1460864cc0176c819379.png" alt="A dark candelabra" /><</if>>
A hanging <<linkreplace "candelabra.">>candelabra.
(Like a <<linkreplace "chandelier">>big fancy lamp<</linkreplace>> for candles.)<</linkreplace>>
<<if $matches>>[[Light candles with matches.|Candles][$candles = "on"]]
[[Go back.|Basement]]
<<else>>You don't have any matches. The room remains dark.
[[Go back.|Basement]]<<endif>><img src="images/Desk.af7a63d2f6442a7f2ce110a228da64c6f2ae9b77.png" alt="A desk" />
An old wooden desk, covered in papers and puzzles.<<if $matches>> This is where you found the matches and the note that reads <b>2:45am</b>.<<endif>>
<<if $key is true>>[[Open drawer with key.|Drawer]]<<else>><<linkreplace "Open drawer.">>The drawer is locked, but there is a keyhole.<</linkreplace>><<endif>>
[[Go back.|Basement]]<img src="images/Bookcase_A.c23c5cab7f3a686a392d494b7695545c75950468.png" alt="A large bookcase" />
A large bookcase spans the wall. It's filled with old <<linkreplace "tomes.">>tomes.
(Another word for a book—usually a very big one.)<</linkreplace>>
<<if $click is true>>\
And now one shelf is slightly ajar!
There's a small safe inside the hidden compartment.
[[Unlock safe with code.|Safe]]
<<if $key>><<linkreplace "Unlock safe with key.">>There isn't a keyhole here.<</linkreplace>><<endif>>
[[Go back.|Basement]]
<<else>>\
You rummage around, but there's nothing of note here.
[[Go back.|Basement]]
<<endif>>\<<if $click is true>>\
<img src="images/Grandfather_Clock_2-45.642e350bebd905ac196ba020d5f799f0c756cc4c.png" alt="A large grandfather clock" />
<<else>>\
<img src="images/Grandfather_Clock_6.65f74351d8d773f5ecb73314f63817ffb01060c8.png" alt="A large grandfather clock" />
<</if>>
A large grandfather clock stands on a faded rug. The clock reads:
<h1><<if visited("Hour")>><<print $hour>><<else>>6<<endif>>:<<if visited("Minute")>><<print $minute>><<else>>00<<endif>></h1>
<<if $click is true>>\
Something in the bookcase clicked open!
[[Lift the corner of the rug.|Rug]]
[[Change the time.|Clock]]
[[Go back.|Basement]]
<<else>>\
It doesn't seem to be functional.
[[Lift the corner of the rug.|Rug]]
[[Change the time.|Clock]]
[[Go back.|Basement]]
<</if>>\<img src="images/Fireplace_nofire.cd7bb83b0c2f52104c61e9c3b9f5bce1010c162b.png" alt="An abandoned fireplace" />
A fireplace, with a few charred logs covered in cobwebs. Hasn't been used in some time.
<<if ($candles is "on") and ($blueprints is true)>>\
[[Push on the fireplace wall.|Ladder]]
<<endif>>\
[[Go back.|Basement]]<img src="images/Candelabra_Lit.e24d216bec3a7c800daabb84f47ad0ae76fc301e.png" alt="A bright candelabra" />
Now lit, the candelabra brightens the room considerably. You can see much better now!
What a curious taste in wallpaper.
[[Go back.|Basement]]<<set $matches to true>>\
The drawer slides open. You find <b>a pack of matches</b>! Handy.
There's also a yellow sticky note that reads:
<img src="images/Yellow-Sticky.c6c3fbc3f007c0716db88dcc4997b338e49215d2.png" alt="A sticky note that reads 2:45am" />
Just a random time, huh? Weird.
[[Go back.|Basement]]<img src="images/Combination.0679510d448a09dabcc58b4c8c217955b27c8c62.png" alt="A three-digit combination lock" />
This combination requires three digits.
[[One|Second Digit][$combination = true]]
[[Two|Second Digit][$combination = false]]
[[Three|Second Digit][$combination = false]]
[[Four|Second Digit][$combination = false]]
[[Five|Second Digit][$combination = false]]
[[Go back.|Basement]]<img src="images/Combination.0679510d448a09dabcc58b4c8c217955b27c8c62.png" alt="A three-digit combination lock" />
This combination requires three digits.
[[One|Third Digit][$combination = false]]
[[Two|Third Digit][$combination = false]]
[[Three|Third Digit][$combination = false]]
[[Four|Third Digit]]
[[Five|Third Digit][$combination = false]]
[[Go back.|Basement]]<img src="images/Combination.0679510d448a09dabcc58b4c8c217955b27c8c62.png" alt="A three-digit combination lock" />
This combination requires three digits.
[[One|Blueprints]]
[[Two|Blueprints][$combination = false]]
[[Three|Blueprints][$combination = false]]
[[Four|Blueprints][$combination = false]]
[[Five|Blueprints][$combination = false]]
[[Go back.|Basement]]<<if $combination is true>><<set $blueprints to true>>\
<img src="images/Blueprint_normal.f4310fcbb5dec7364abd3137f26fcdec7968be2b.png" alt="Basement blueprints" />
Gears turn, and the safe opens!
Inside, you find <b>blueprints of the basement</b>.
[[Go back.|Basement]]
<<else>>\
Wrong combination.
[[Try again.|Safe]]
[[Go back.|Basement]]
<<endif>>\<img src="images/Key.d9a4072b21df770b4c37901ddefaa6c2e8f09178.png" alt="A small key" />
You find <b>a small key</b>.<<set $key to true>>
You also see three digits etched into the floor:
<h1>1-4-1</h1>
Good eye.
[[Go back.|Look right.]]<<if ($hour is 2) and ($minute is 45)>>\
<img src="images/Grandfather_Clock_2-45_click.f330244baa10179bbfae890a46111c6695e589a8.png" alt="A large grandfather clock" />
<</if>>\
<h1><<if visited("Hour")>><<print $hour>><<else>>6<<endif>>:<<if visited("Minute")>><<print $minute>><<else>>00<<endif>></h1>
<<if ($hour is 2) and ($minute is 45)>><<set $click to true>>\
Something in the bookcase <i>clicks</i> open!
<<else>>\
<<set $click to false>>\
You can manually adjust the hour and minute hands.
<<endif>>\
[[Move the hour hand.|Hour]]
[[Move the minute hand.|Minute]]
[[Go back.|Basement]]<img src="images/Change_Hour-hand.4d3d9a8bd9000af4f5d161b893caf04d525dccc9.png" alt="Change the hour hand to" />
[[1|Clock][$hour = 1]]
[[2|Clock][$hour = 2]]
[[3|Clock][$hour = 3]]
[[4|Clock][$hour = 4]]
[[5|Clock][$hour = 5]]
[[6|Clock][$hour = 6]]
[[7|Clock][$hour = 7]]
[[8|Clock][$hour = 8]]
[[9|Clock][$hour = 9]]
[[10|Clock][$hour = 10]]
[[11|Clock][$hour = 11]]
[[12|Clock][$hour = 12]]<img src="images/Change_Minute-hand.0ef5dca84b84842a2805774121a71eed2110adf2.png" alt="Change the minute hand to" />
[[15|Clock][$minute = 15]]
[[30|Clock][$minute = 30]]
[[45|Clock][$minute = 45]]<img src="images/Ladder_B.8eb339adffca36200f7a2b9254b8b966bffe3f47.png" alt="A ladder" />
The wall easily gives way. It was only made of cardboard!
There's a small room on the other side,
with a ladder that goes
<<linkreplace "up">>up,
<<linkreplace "up">>up,
<<linkreplace "up">>up.
[[Go up the ladder.|Upstairs]]
[[Go back.|Basement]]
<</linkreplace>><</linkreplace>><</linkreplace>>\When you reach the top, you see... <<linkreplace "a ghost?">>a ghost!
<img src="images/Ghost_bubble.96be62605b11db2a9c14dbfab47142681d72fb06.png" alt="A ghost that says boo!" />
[[This must be your trickster!|Found them!]]
<</linkreplace>>\<img src="images/Ghost_1.af5b937e33b4951254d762d75c6f6066c73127fe.png" alt="I knew you'd find me!" />
What now?
[[Turn them in.|Agency Meetup]]
[[Let them escape.|Free End]]<img src="images/Literati_Detective_Agency.7112f3b4e1409541869abdd7706590e9aad378bd.png" alt="The Literati Detective Agency" />
The ghost happily agrees to go with you to
<<linkreplace "the Literati Detective Agency.">>the Literati Detective Agency.
When you both enter, the Captain's jaw drops.
<img src="images/Captain_Dialogue_A-ghost.b5643047801ecf198ae41e0a7ec58846a94f103c.png" alt="A ghost?! Well, well, well. What a marvelous trickster you are!" />
The ghost <i>was</i> an impressive puzzler.
This gives you a sudden idea.
[[Maybe you could be partners!|Partners]]<</linkreplace>>These mysteries have been the most exciting thing to happen to the detective agency in years. You don't want them to stop now! So you open a window, and <<linkreplace "motion for the ghost to skedaddle.">>motion for the ghost to skedaddle.
<img src="images/Ghost_Dialogue_Oooh.14793e6cac4e80c2fd33bb89d178139b0abcb295.png" alt="Ooh, the mystery continues!" />
The ghost swirls in excitement and disappears.
You have a feeling there will be plenty more mysteries to come.
At least you have [[an answer for the sudden disappearance.|Agency Without]]<</linkreplace>><div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<img src="images/Ghost-Captain_Dialogue.7a03e964b3f7ac3c848d4de90c608ad75307090e.png" alt="What an extraordinary idea! the captain says. Ghost—what say you? The ghost replies, Ooh, I'd be delighted!" />
As thanks for your spectacular efforts, Captain Jones awards you with the Literati Detective Agency <a href="https://drive.google.com/file/d/1NGnzkgJvkXU-TW31xRZDPnWyJ5ZrM7Tl/view?usp=sharing" target="_blank">Certificate of Achievement</a>! Congratulations, you. (And to your spooky partner, too!)
<img src="images/The-End.fd4f3bcd7ad193a8638791c842d495e6278dbf59.png" alt="The End" />
<a href="https://drive.google.com/file/d/1NGnzkgJvkXU-TW31xRZDPnWyJ5ZrM7Tl/view?usp=sharing" target="_blank">Print your certificate.</a>
[[Return to case files.|Agency Home]]
<<click "Restart game.">><<script>>UI.restart()<</script>><</click>>
<<set $Captain to "Complete">>\<div id="backbutton">[img[Return to Case Files|images/Back.b266eaff953c5eaafcc336cb5ba9c64c354f649c.png][Agency Home]]</div>\
<img src="images/Literati_Detective_Agency.7112f3b4e1409541869abdd7706590e9aad378bd.png" alt="The Literati Detective Agency" />
You return to the Literati Detective Agency to <<linkreplace "report your findings.">>report your findings.
<img src="images/Captain_Dialogue_A-ghost-what-a-find.13c84aa8ed9beeeafc445f04ce126b7c820e6a69.png" alt="A ghost?! What a find! What a discovery! Now we know what we're tracking. Great stuff, detective!" />
As thanks for your spectacular efforts, you receive the Literati Detective Agency <a href="https://drive.google.com/file/d/1NGnzkgJvkXU-TW31xRZDPnWyJ5ZrM7Tl/view?usp=sharing" target="_blank">Certificate of Achievement</a>! Congratulations, you.
<img src="images/The-End-Small.06b9addea911431ef11a2651059876d736c92dc8.png" alt="The End" />
<a href="https://drive.google.com/file/d/1NGnzkgJvkXU-TW31xRZDPnWyJ5ZrM7Tl/view?usp=sharing" target="_blank">Print your certificate.</a>
[[Return to case files.|Agency Home]]
<<click "Restart game.">><<script>>UI.restart()<</script>><</click>><</linkreplace>>\
<<set $Captain to "Complete">>\A tiny bell chimes when you open the Agency door.
A tall woman in an official-looking suit welcomes you in.
<img src="images/Captain_1.b9559b8f961f517c3fe295144ed594f2b5e7b885.png" alt="Another Junior hopeful, I see. Really think you have what it takes?" />
[[Definitely.|Confident]]
[[Maybe?|Unsure]]She nods approvingly.
<img src="images/Captain_2.5b9ee14824e440e6f7c08e22af85f8e59149e42f.png" alt="Confident. I like it." />
She motions for you to follow her deeper into the agency.
<img src="images/Captain_3.64a0b977e2cc269f10ea04043a1296f80511406f.png" alt="My name is Captain Jones, and I'll be overseeing your progress. Let's see if you can solve three of our coldest cases. Good luck." />
She leaves you at a desk covered in files.
[[Open the files.|Agency Home]]She nods approvingly.
<img src="images/Captain_4.9850baf2e12730c5097fbb5cc07072c4ecbf0d7f.png" alt="I can tell you're a thinker. Good." />
She motions for you to follow her deeper into the agency.
<img src="images/Captain_3.64a0b977e2cc269f10ea04043a1296f80511406f.png" alt="My name is Captain Jones, and I'll be overseeing your progress. Let's see if you can solve three of our coldest cases. Good luck." />
She leaves you at a desk covered in files.
[[Open the files.|Agency Home]]